Enemy is the rewrite of the theme song I wrote for Erik Hogans game Derelict. It will soon be available for download from Amplifier, and eventually from iTunes.

Special thanks again to Michelle Klaessens (The Rock Factory) for a fabulous mastering job, Mark Towl (Stapleton) on drums, and Mike Johns (Revolution Brother) on lead guitar.

The Gear (because recording is always just an excuse to play with fun things!):

The song was entirely recorded and mixed at home in Cubase, with my ancient Tascam US122 USB interface.  I used Adobe Audition for a little wave form editing in the form of noise removal on a funny hiss from the piano (must try solve that some day).

The Drums are recorded from the line out of a Yamaha DTXpress electric drum kit – thanks to Go West Music Henderson for the loan.

The piano is a line out taken from my Yamaha CLP-230 Clavinova via a stereo headphone output

The rhythm guitar is my 1999 Ibanez RG520 (V7 and V8 pickups) played through my Peavey Triple X head and Peavey 5150 cab, which is mic’d up with an Audix OM2 dynamic mic and an Audio Technica AE6100 dynamic mic.

The lead guitar is Mikes Fender Strat played through his bizarre set-up involving an amp that’s rewired to bypass some bit of it and another external unit.  I’ll have to ask him about it sometime because I didn’t pay much attention at the time.

The vocals are me singing though an Audix OM2 straight into the interface, that was turned up to the max to get a bit of distortion going on. (In hindsight this was probably not the best way to do it! :D )

Derelict Alpha was just released yesterday, I downloaded it shortly after midnight and began playing my way through (slowly, because I’m terrible at games).  Even though I’ve worked on the game it was just as exciting for me because I hadn’t played it since the beta which didn’t have my sounds or music in, and theres been a lot of other changes too.

A huge congratulations to ERIC HOGAN on finishing this big project.  Erik is a talented indie game designer from Auckland NZ and he has developed Derelict in his spare time over the last 9 months.  You can download Derelict for free from his website.

Notes on sound design for Derelict.

I came into this project as it was nearing completion, there were already a lot of sounds in the game from various soundbanks, and already three tracks of music from the other musicians Samuel Gavin, Edward Clombe, and Bill Norris.  I wrote two additional tracks and began working on the sound effects.

One of my favorite effects is the sound the teleport module makes in the game.  The teleport looks like a cylindrical blue forcefield, and monsters are transported onto the ship through them. I created the sound for these by plugging an instrument lead into my recording interface, and moved my thumb about on the hot end creating sounds like electrical hum.  Then I just chucked in a little phaser, a touch of reverb and that was it.

The sounds the monsters make in the game were a lot of fun to do.  I used my Digitech Vocal300 vocal effects processor to pitch shift the signal down and my old reliable Audix OM2 dynamic mic.  Just recorded snarling and lurking and scary breathing all pitched down, again a touch of reverb to replicate the sound of a big deserted spaceship.

The footsteps were the most challenging sound for me.  Because these sounds were recorded at home not in a studio to keep the budget down as this is not a commercial project, keeping out the background noise was a bit of an issue.  Especially when weather is involved.  But if it’s not weather it’s dogs barking, neighbors mowing the lawn, or people driving past.  In the end, I found the best way for me was to use a dynamic mic instead of my condenser, and to manually silence all the sound between the footsteps.  The dynamic mic was a tough choice because I had to get it much closer to my feet for the recording than I had my condenser, so it was tricky to walk realistically in one spot while being careful not to kick the microphone or tread too hard so that vibration traveled up the mic stand into the mic.  All in all, I’m reasonably happy with how the footsteps came out.

Here are the music tracks I wrote for Derelict.


© 2011 Kristie Addison Suffusion theme by Sayontan Sinha